Pier is a pocket arcade. Every game lives on your phone — and when you cast to your TV, the living room becomes the cabinet.
Creel, the first Pier game — your phone is the rod. Flick to send the line out over a glowing pond, feel the nibble, strike at just the right moment, and watch your catch fly into the barrel.
Invaders, the second — a popgun gallery where you tap to fire, twist to reload, and hold the line as the swarm drifts in.